The zombie apocalypse is going to happen. It is. There can no longer be any denying it. After the decades of movies, video games, tv shows and breakthroughs in science and technology the inevitable reality is that sooner or later we are going to have to deal with an outbreak of mindless, savage beings who are hell-bent on tearing us limb from limb (Don't believe me? How about this totally scientific article on how close we already are to this reality). If you have read the books, cleaned your guns and stockpiled food and water but don't know who to bring along with you as a part of your "zombie survival team", then look no further. These are your people.
(No, not the Avengers.)
(The real MVP's)
That's right. I am talking about Dungeons and Dragons players. Nowhere will you find more capable, knowledgeable, and well-prepared people than those who have mastered the delicate art of D&D. Don't believe me? Here are 5 reasons why having a Dungeons and Dragons player as your leader will help you to survive the Zombie Apocalypse.1. We know how to create a well-balanced team (and lead it)
Those of us who have been adventuring a long time understand the importance of having a well-balanced team. We know how to find and establish friendships with those who will help not only keep us alive but also the rest of the party. For me, the perfect starting team consists of a front-line fighter/tank, a rogue/stealth element, a ranged fighter, a cleric, and an arcane caster/alchemist. So in searching for my zombie apocalypse team, I would want somebody who is very physically fit, a dancer or gymnast, someone trained in firearms and/or archery, a doctor, and an engineer (mechanical/electrical are best). With a team created that fits a variety of different situations and has a plethora of varying skills, you can be sure that your group will be able to overcome any obstacles that get in your way.
(You want to bring...a bear? Ugh. Fine. Bring the bear. But you have to take care of it.)
2. We can survive on very little
Give us a Mountain Dew and a doughnut every once in a while and we can last for days on end. It is incredible what D&D players are able to accomplish while subsisting on practically nothing at all. This is a benefit to you and your party as the burden of having to find food that will not only fuel you but provide the appropriate nutrition to those who really need it will be lessened considerably because, really, just give us the Twinkies and we will be fine for the week.
(Forget water. This is my first stop when s**t hits the fan)
3. We can work with any type of person
If playing Dungeons and Dragons has been able to teach me anything, it is how to work with the party. I understand that my survival rests in the hands of other people, which is important and necessary. That same principle applies to every member of a zombie apocalypse team. It doesn't matter what alignment you may have, there is one mantra that is keeping me from stabbing you in the back as a rogue. That mantra is, "If we are all alive, then I stay alive." And I will put others needs ahead of myself to be able to allow everyone to live.
(If it will keep you from killing Ted, then yes, Steve, you may have the shiny thing)
4. We know what matters when it counts
Nothing helps you learn how to survive in the wilderness more than playing as a character who has been marooned on a desert island for a month with nothing but a simple pistol with a single bullet. We know how to find directions. We know not to eat the berries we have just stumbled upon in the woods. We understand the mechanics of creating simple traps, and we are able to follow directions to a tee. We know what our priorities should be given the situation, and we know how to delegate those priorities to the people who are best suited to handle them.
(Common sense is a luxury in an apocalypse situation. D&D players have it)
5. We don't even have to go outside
With a D&D player as your leader, safety is just a basement or secluded room away. We are stocked up on energy drinks and junk food, and are always happy to welcome another player to our fold. Besides, why take any real risks when you can have the adventure of your life inside the safety of a non-zombie filled home?
(*opens door* *sees this* *closes door* *locks door* *goes back to adventuring)