The Fallout series has been set in various places across the United States, ranging from a fictional interpretation of Southern California in the original Fallout and Fallout 2 to a dilapidated version of the Commonwealth of Massachusetts in the most recent entry in the series, Fallout 4. Fallout 3's setting, called the Capital Wasteland, is a post-apocalyptic rendering of Washington, D.C., and Fallout: New Vegas, a fan favorite, is set in the game's take on Las Vegas and surrounding areas, known as the Mojave Wasteland. With such a variety of settings in previous games, fans can't help but wonder where the next Fallout title will take place.
In August 2016, it was revealed that Obsidian Entertainment, creators of Fallout: New Vegas, filed a trademark for the title Fallout: New Orleans. The previously mentioned trademark filing combined with Obsidian hinting at the project they were working on, codenamed Project Louisiana, left Fallout fans hoping they would get a Fallout game set in New Orleans and surrounding areas. Since then, Obsidian revealed that their project was a game called Pillars of Eternity and that they're not currently working on Fallout: New Orleans, but fans haven't given up hope yet.
A Fallout game set in New Orleans would be a fantastic entry in the series - the bayou atmosphere and rich history of Louisiana would make for some fun adventures as a vault dweller. The diverse fauna of Louisiana, ranging from alligators and snapping turtles to a host of snake species and other reptiles, would give the developers the chance to make some interesting enemies for the game. Who wouldn't want to battle a giant, irradiated alligator or a dangerously venomous, two-headed snake in a post-apocalyptic swampland? Sign me up!
Although the potential enemies are exciting as it is, Louisana's boggy terrain, cities, and culture would definitely be the focal point of the game. All previous games in the series feature mostly dry terrain, consisting of flat land or hilly and mountainous areas with the occasional body of water, so it's time we got a game that makes the player wade through murky swamp water, not knowing what lurks below the water's surface. I can't imagine how much fun it would be getting to take a stroll down a withered Bourbon Street, seeing the crumbling buildings of the French Quarter, and taking in the view of Lake Pontchartrain just as a radiation storm rolls in. There's also the subject of music: it's no secret that New Orleans is often considered the birthplace of jazz and that could play a big part in some of the quests and be a staple of the in-game radio stations and the game's score.
Fallout: New Orleans isn't in development (yet!), but here's to hoping it hits shelves one day in the future.