D2R Mercenaries are the factor that determines whether or not victory is
The Summon Necromancer and the Beastmaster Druid aren't the only classes in Diablo 2: Resurrected that can have a companion by their side while they play the game. Other classes also have this ability. After the player has successfully completed the game, they will be presented with the option to select one of four unique mercenary characters to fight alongside them in the subsequent levels. Even if all they do is follow the character around and fire off a couple of shots, they will always be active and present, which will be beneficial. Even better would be if they did something more interesting than that.If, on the other hand, players are required to pay real money for a mercenary, they might as well make the most of the time they spend working with that mercenary. This oversight is frequently brought to light during boss fights and on more challenging difficulties in Diablo 2: Resurrected, so it is important to make sure that you are maximizing your potential for additional damage, tanking, and support before engaging in these encounters. You should try to avoid making these common mistakes and instead focus on learning how to turn the mercenary into a dependable companion.
The information that follows was altered by Hodey Johns on November 10th, 2021:Players are still attempting to finish the game on the most difficult difficulty setting, and many of them are just now becoming aware that mercenaries are an essential component to increasing their chances of being successful in this endeavor. Players who have been playing the original Diablo 2 for many years and have a character that is always fully equipped may take this position for granted; however, if you are just starting out in the game, here are some things you should be aware of: Mercenaries are the factor that determines whether or not victory is achieved; they have been resurrected and restarted from the very beginning. This guide has been updated to include new sections on controlling the movement of mercenaries and to provide some suggestions for equipment that many players consider to be the very best that is currently available. Both of these additions are part of a larger effort to make this guide as comprehensive as possible.
Mercenaries have access to slots for various types of Diablo 2 items, including weapons, body armor, and helmets. Examine the comprehensive list of runewords, and check to see that each one of them possesses the most advanced gear that can currently be purchased. It is possible for their damage output to be greater than that of the main character if players equip them with elite gear.
When it comes to the gear used by mercenaries, there are a few fundamental principles that must be kept in mind at all times. To begin, when they pass away, not a single piece of their gear will be left behind for anyone to find. Second, you should outfit yourself with ethereal gear because it is superior by a factor of half and because mercenary items do not lose their durability over the course of time. And third, getting a new companion or getting rid of a mercenary will permanently delete any equipment that they are currently using; as a result, it is imperative that you disequip them before taking either of these actions. Getting rid of a mercenary will also delete any equipment that they are currently using.
The Infinity, the Insight, and The Reaper's Toll are the three possibilities that have a good chance of being recognized as candidates for the role of best weapon. The user of Infinity receives the Conviction Aura, which lowers the elemental resistance of hostile opponents and gives the user an advantage. When a player achieves Insight, they are granted a Meditation Aura, which enables faster mana regeneration and furthers their ability to focus their mind. Decrepify is a debuff that is applied to enemies by The Reaper's Toll when it successfully hits them. This debuff causes the target's movement speed to decrease, and it also reduces the damage they take and their resistance to physical harm.
The vast majority of players are in agreement that Fortitude is the most beneficial piece of mercenary armor for any build, despite the fact that it does not provide much in the way of excitement. The increase in damage is exactly what the hireling needs to be successful in frontline combat, and it puts enemies into a state of suspended animation. Other options that try to combine offense and defense are vastly outclassed by it because it possesses an adequate amount of tankiness. Other options that try to combine offense and defense are vastly outclassed by it.
Even though it is beneficial to learn all of the professional strategies that are available, having a strong foundation is the most important thing to focus on. The life steal that the mercenary obtains, which is the primary method by which the mercenary stays alive, comes from the helm, which is the source of the life steal. The Vandariel's Visage is, according to the statistics, the best helm for mercenaries; however, the life steal is the most important factor to take into consideration when selecting a helm.
Mercenaries are effective, but artificial intelligence is not yet at the point where it can compete with human intelligence. This means that human intelligence will always have the upper hand. In the not-too-distant future, this might shift. Even if a specific piece of equipment enables them to do so, mercenaries are unable to make effective use of active skills due to the fact that they lack the necessary training. Despite this, it does not follow that acquiring any and all skills is a waste of time.
You should equip them with a wide range of passive abilities that the player and they will both benefit from, such as those that grant bonuses and auras. Finding out how the Cairn Stones work is one of the more time-consuming missions, but if the team has the assistance of a mercenary who can boost their abilities, they will be able to complete it much more quickly.
It is entirely up to individual preference as to whether or not the legacy mode is activated; however, the choice of which difficulties to play on has more repercussions than simply making the game easier or harder. Unlocking new variations of the same mercenary character requires players to first complete the game on each of the game's three difficulties.
When a player has completed the D2R 2.5 Sorceress Build a sufficient number of times, they will become aware of distinct differences in the companions they hire that go beyond the levels of the companions themselves. The Rogue has the ability to shoot ice or fire arrows, the Desert Mercenary has the potential to have one of six different auras (Prayer, Defiance, Blessed Aim, Thorns, Holy Freeze, or Might), and the Iron Wolf has the potential to be either lightning, ice, or fire battlemage. The Barbarian Warrior that makes an appearance in Act 5 does not come in a wide variety of guises.
There is some room for debate, but it is generally agreed upon that the auras offered by the Desert Mercenary will enable the vast majority of builds to get the most out of using them. This is despite the fact that there is some room for debate. The other three mercenaries appear to place a greater emphasis on dealing with damage, but due to the limitations imposed by their equipment, their damage should probably take a backseat to the damage dealt by the character. This is because their equipment has limitations.
The Summon Necromancer and the Beastmaster Druid aren't the only classes in Diablo 2: Resurrected that can have a companion by their side while they play the game. Other classes also have this ability.