Ad Astra Periclum Updates:
We have been working on scene perfecting scene transitions and adding a loading bar as you transition. We are also working on serializing scenes and writing them to the disk such that the scene changes can be recorded which is important in the sense that we don't want the scene to restart from the beginning every time we want changes to the scene to be meaningful. When a player builds something in the system they'd want to come back and see the thing they build, not have to do it all over again
We are still working on colony management as it is a large portion however colonies can be effectively generated off of the click of one button and the passing of a string. We plan to link Colonies to the generation scripts as of right now it generates stars then planets then a slot for starbases to go and will then generate a slot for colonies to be placed in.
https://www.facebook.com/AdAstraPericlumOnline/?re...
http://www.georgiasouthern.edu/
http://ceit.georgiasouthern.edu/cs/
Alexander FIelds,
af03848@georgiasouthern.edu,
CEO and founder of Perilous Games, Ltd