Ad Astra Perciclum weekly update 10/11/17 entails:
With Starbase functionality being finished we were able to get rid of the bugs with the outside starbase functions and went into solving some bugs with the system generation. Recently attending SIEGE we decided to redo some parts of the game really quick as it is better practice in the game industry to code and structure in a certain format. We are currently working on the math for colony management as there is a lot of math that goes into basic balancing and currently working on animations for the space ship and space stations such as when the space ship flies you see a thruster trail. We are working on a bug where if you warp to a planetary system in which hasn't been visited your ship is unable to move.
Feel free to check out our Kickstarter. We will live stream our progress and objectives every week via https://www.kickstarter.com/projects/474874671/ad-...
Check out our websites, as well!
http://www.auroragsu.com/
http://www.auroragdc.com/