Ad Astra Periclum Updates:
We are currently working toward creating the friendly AI scripts whereas the enemy AI scripts will be based on the same logic only their will attack the players rather ignore the players. The friendly AI are programmed to ignore Players unless a player is listed as a pirate. They will also attack any Alien faction they come in contact with as well. We plan on giving them formations based on complex equations. The NPCs/AI are an integral part of the game and will be worked on for a large portion of the semester.
https://www.facebook.com/AdAstraPericlumOnline/?re...
http://www.georgiasouthern.edu/
http://ceit.georgiasouthern.edu/cs/
Alexander Fields,
af03848@georgiasouthern.edu,
CEO and founder of Perilous Games, Ltd